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FX's lobby

Over the course of the last years I've developped my skills in various aspects of FXs.

From procedural modeling to fire simulation by particles and RBD, I can leverage Houdini for a wide range of tasks.

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I have also worked as an FX TD for my student 

short film, creating scripts, tools and pipeline to further push the technical boundaries and enhance the back and forth between Houdini and Maya.

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